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from rgbUtils.BaseEffect import BaseEffect
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from rgbUtils.EffectParameter import slider, colorpicker
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from rgbUtils.debug import debug
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import time
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import sys
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import numpy
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from rgbUtils.pyAudioRecorder import pyAudioRecorder
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from time import perf_counter, sleep
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from random import randint, shuffle
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class musikEffect(BaseEffect):
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name = "musikEffect"
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desc = "LED-Band *sollte* nach musik blinken"
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# Something that will be used to show descriptions and value options
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# of the parameters the effect will accept, in a way, that eg the webclient can decide,
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# if the parameters can be toggeled by a button/checkbox/slider/whatever
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effectParameters = [
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# radio(\
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# "Shuffle LED to Freq Order",\
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# "Off -> Mapping ",\
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# [\
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# [0,255,255,"red"],\
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# [0,255,255,"green"],\
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# [0,255,255,"blue"]\
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# ]\
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# ),\
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# slider(\
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# "Effect Brightnes",\
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# "Choose a brightness for your LED's",\
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# [\
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# [0,100,100,"brightness"],\
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# ]\
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# )\
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]
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def init(self):
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self.fft_random_keys = [0,1,2,3]
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self.fft_random = [0,0,0,0]
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# used by strobe()
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self.lastmode = 0
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self.recorderClient = pyAudioRecorder.recorderClient()
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self.rgbStripController.pyAudioRecorder.registerRecorderClient(self.recorderClient)
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return
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#loop effect as long as not stopped
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def effect(self):
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self.plot_audio_and_detect_beats()
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#self.freqtocolor()
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#if(time.time() - self.lastTime >= 0.002):
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#for RGBStrip in self.effectRGBStrips():
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# r= RGBStrip.red-1
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# if(r<0):
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# r=0
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# g= RGBStrip.green-1
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# if(g<0):
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# g=0
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# b= RGBStrip.blue-1
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# if(b<0):
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# b=0
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# RGBStrip.RGB(r,g,b)
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#self.lastTime = time.time()
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sleep(.001)
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def end(self):
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self.rgbStripController.pyAudioRecorder.unregisterRecorderClient(self.recorderClient)
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def plot_audio_and_detect_beats(self):
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if not self.rgbStripController.pyAudioRecorder.has_new_audio:
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return
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# get x and y values from FFT
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xs, ys = self.rgbStripController.pyAudioRecorder.fft()
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# calculate average for all frequency ranges
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y_avg = numpy.mean(ys)
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#low_freq = numpy.mean(ys[20:47])
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#mid_freq = numpy.mean(ys[88:115])
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#hig_freq = numpy.mean(ys[156:184])
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low_freq = numpy.mean(ys[0:67])
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mid_freq = numpy.mean(ys[68:135])
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hig_freq = numpy.mean(ys[136:204])
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#get the maximum of all freq
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if len(self.y_max_freq_avg_list) < 250 or y_avg > 10 and numpy.amax([low_freq,mid_freq,hig_freq])/2 > numpy.amin(self.y_max_freq_avg_list):
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self.y_max_freq_avg_list.append(numpy.amax([low_freq,mid_freq,hig_freq]))
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y_max = numpy.amax(self.y_max_freq_avg_list)
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#y_max = numpy.mean([numpy.amax(ys),y_max])
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#print(low_freq,mid_freq,hig_freq,y_max)
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for i,item in enumerate([low_freq,mid_freq,hig_freq]):
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if item is None:
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item = 0
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low = round(low_freq/(y_max+10)*255)
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mid = round(mid_freq/(y_max+10)*255)
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hig = round(hig_freq/(y_max+10)*255)
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#print(low,mid,hig,y_max, numpy.amax(ys), y_avg)
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#print("------")
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self.fft_random[self.fft_random_keys[0]] = low
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self.fft_random[self.fft_random_keys[1]] = mid
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self.fft_random[self.fft_random_keys[2]] = hig
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self.fft_random[self.fft_random_keys[3]] = 0
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# calculate low frequency average
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#low_freq = [ys[i] for i in range(len(xs)) if xs[i] < 1000]
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low_freq = ys[0:47]
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low_freq_avg = numpy.mean(low_freq)
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if len(self.low_freq_avg_list) < 250 or low_freq_avg > numpy.amin(self.low_freq_avg_list)/2:
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self.low_freq_avg_list.append(low_freq_avg)
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cumulative_avg = numpy.mean(self.low_freq_avg_list)
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bass = low_freq[:int(len(low_freq)/2)]
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bass_avg = numpy.mean(bass)
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#print("bass: {:.2f} vs cumulative: {:.2f}".format(bass_avg, cumulative_avg))
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# check if there is a beat
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# song is pretty uniform across all frequencies
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if (y_avg > y_avg/5 and (bass_avg > cumulative_avg * 1.8 or (low_freq_avg < y_avg * 1.2 and bass_avg > cumulative_avg))):
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#self.prev_beat
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curr_time = perf_counter()
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# print(curr_time - self.prev_beat)
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if curr_time - self.prev_beat > 60/360*2: # 180 BPM max
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shuffle(self.fft_random_keys)
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# change the button color
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#self.beats_idx += 1
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#self.strobe()
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#print("beat {}".format(self.beats_idx))
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#print("bass: {:.2f} vs cumulative: {:.2f}".format(bass_avg, cumulative_avg))
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#print(self.fft_random)
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# change the button text
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bpm = int(60 / (curr_time - self.prev_beat))
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if len(self.bpm_list) < 4:
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if bpm > 60:
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self.bpm_list.append(bpm)
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else:
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bpm_avg = int(numpy.mean(self.bpm_list))
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if abs(bpm_avg - bpm) < 35:
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self.bpm_list.append(bpm)
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print("bpm: {:d}".format(bpm_avg))
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# reset the timer
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self.prev_beat = curr_time
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if y_avg > 10:
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for RGBStrip in self.effectRGBStrips():
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RGBStrip.RGB(
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self.fft_random[0],
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self.fft_random[1],
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self.fft_random[2]
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)
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# shorten the cumulative list to account for changes in dynamics
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if len(self.low_freq_avg_list) > 500:
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self.low_freq_avg_list = self.low_freq_avg_list[250:]
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#print("REFRESH!!")
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# shorten the cumulative list to account for changes in dynamics
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if len(self.y_max_freq_avg_list ) > 500:
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self.y_max_freq_avg_list = self.y_max_freq_avg_list[250:]
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print("--REFRESH y_max_freq_avg_list")
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# keep two 8-counts of BPMs so we can maybe catch tempo changes
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if len(self.bpm_list) > 24:
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self.bpm_list = self.bpm_list[8:]
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# reset song data if the song has stopped
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if y_avg < 10:
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self.bpm_list = []
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self.low_freq_avg_list = []
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print("new song")
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self.off()
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self.rgbStripController.pyAudioRecorder.newAudio = False
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# print(self.bpm_list)250
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def strobe(self):
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x = randint(0,5)
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while x is self.lastmode:
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x = randint(0,5)
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self.lastmode = x
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r = 255#randint(0,255)
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g = 255#randint(0,255)
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b = 255#randint(0,255)
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if x is 0:
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for RGBStrip in self.effectRGBStrips():
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RGBStrip.RGB(r,g,0)
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if x is 1:
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for RGBStrip in self.effectRGBStrips():
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RGBStrip.RGB(0,g,b)
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if x is 2:
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for RGBStrip in self.effectRGBStrips():
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RGBStrip.RGB(r,0,b)
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if x is 3:
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for RGBStrip in self.effectRGBStrips():
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RGBStrip.RGB(r,0,0)
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if x is 4:
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for RGBStrip in self.effectRGBStrips():
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RGBStrip.RGB(0,g,0)
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if x is 5:
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for RGBStrip in self.effectRGBStrips():
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RGBStrip.RGB(0,0,b)
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if x is 6:
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for RGBStrip in self.effectRGBStrips():
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RGBStrip.RGB(r,g,b)
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def off(self):
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for RGBStrip in self.effectRGBStrips():
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RGBStrip.RGB(0,0,0)
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def left_rotate(self,arr):
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if not arr:
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return arr
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left_most_element = arr[0]
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length = len(arr)
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for i in range(length - 1):
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arr[i], arr[i + 1] = arr[i + 1], arr[i]
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arr[length - 1] = left_most_element
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return arr
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@@ -0,0 +1,23 @@
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from rgbUtils.BaseEffect import BaseEffect
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from rgbUtils.debug import debug
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import time
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class offEffect(BaseEffect):
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name = "offEffect"
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desc = "LED-Band *sollte* nicht an sein"
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def effect(self):
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time.sleep(1)
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return
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# for overriding by the effect, when a strip is added
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def onRGBStripAdded(self,rgbStrip):
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rgbStrip.RGB(0,0,0,)
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return
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# for overriding by the effect, when a strip is added
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def onEffectParameterValuesUpdated(self):
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for RGBStrip in self.effectRGBStrips():
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RGBStrip.RGB(0,0,0)
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return
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@@ -0,0 +1,67 @@
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from rgbUtils.BaseEffect import BaseEffect
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from rgbUtils.EffectParameter import slider, colorpicker
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from rgbUtils.debug import debug
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import time
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class onEffect(BaseEffect):
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name = "onEffect"
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desc = "LED-Band *sollte* an sein"
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# Something that will be used to show descriptions and value options
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# of the parameters the effect will accept, in a way, that eg the webclient can decide,
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# if the parameters can be toggeled by a button/checkbox/slider/whatever
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effectParameters = [
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colorpicker(\
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"Effect Color",\
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"Choose a color for your LED's",\
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[\
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[0,255,255,"red"],\
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[0,255,255,"green"],\
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[0,255,255,"blue"]\
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]\
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),\
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slider(\
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"Effect Brightnes",\
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"Choose a brightness for your LED's",\
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[\
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[0,100,100,"brightness"],\
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]\
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)\
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]
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def init(self):
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return
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#loop effect as long as not stopped
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def effect(self):
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time.sleep(1)
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return
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# for overriding by the effect, when a strip is added
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def onRGBStripAdded(self,rgbStrip):
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rgbStrip.RGB(\
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# colorpicker red currentvalue
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self.effectParameterValues[0][0],\
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# colorpicker green currentvalue
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self.effectParameterValues[0][1],\
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# colorpicker blue currentvalue
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self.effectParameterValues[0][2],\
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# slider brightness currentvalue
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self.effectParameterValues[1][0]\
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)
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return
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# for overriding by the effect, when a params are updated
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def onEffectParameterValuesUpdated(self):
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for RGBStrip in self.effectRGBStrips():
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#print(self.effectParameterValues)
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RGBStrip.RGB(\
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# colorpicker red currentvalue
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self.effectParameterValues[0][0],\
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# colorpicker green currentvalue
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self.effectParameterValues[0][1],\
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# colorpicker blue currentvalue
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self.effectParameterValues[0][2],\
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# slider brightness currentvalue
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self.effectParameterValues[1][0]\
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)
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@@ -0,0 +1,67 @@
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from rgbUtils.BaseEffect import BaseEffect
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from rgbUtils.debug import debug
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import time
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class rainbowEffect(BaseEffect):
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name = "rainbowEffect"
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desc = "LED-Band *sollte* rainbowEffect sein"
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def init(self):
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self.i=0
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self.speed = 1
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self.helligkeit = 100
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#loop effect as long as not stopped
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def effect(self):
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debug(self)
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if self.i < 3*255*self.speed:
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c = self.wheel_color(self.i,self.speed)
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#print("r: "+ str(round(c[0]/100*helligkeit,2))+" g: "+str(round(c[1]/100*helligkeit,2))+" b: "+str(round(c[2]/100*helligkeit,2)))
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for rgbStrip in self.effectRGBStrips():
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#print(c[0],c[1],c[2])
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rgbStrip.RGB(c[0],c[1],c[2],self.helligkeit)
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time.sleep(0.01)
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self.i =self.i +1
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else:
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self.i=0
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# for overriding by the effect, when a strip is added
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def onRGBStripAdded(self,rgbStrip):
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return
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# for overriding by the effect, when a strip is added
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def onEffectParameterValuesUpdated(self):
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return
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def wheel_color(self,position,speed = 5):
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"""Get color from wheel value (0 - 765)"""
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if position < 0:
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position = 0
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if position > 765*speed:
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position = 765*speed
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if position < (255*speed):
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r = (255*speed) - position % (255*speed)
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g = position % (255*speed)
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b = 0
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elif position < (510*speed):
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g = (255*speed) - position % (255*speed)
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b = position % (255*speed)
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r = 0
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else:
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b = (255*speed) - position % (255*speed)
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r = position % (255*speed)
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g = 0
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return [r/speed, g/speed, b/speed]
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# def wheel_color_2(self,r=255,g=0,b=0):
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# if r<255:
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# r=r+1
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# elif g<255:
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# g=g+1
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# elif r=255:
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# elif b<255:
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# b=b+1
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@@ -0,0 +1,42 @@
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from rgbUtils.BaseEffect import BaseEffect
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from rgbUtils.debug import debug
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from random import randint
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import time
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class strobeEffect(BaseEffect):
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name = "strobeEffect"
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desc = "*Strobe*"
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def init(self):
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self.state = True
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#loop effect as long as not stopped
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def effect(self):
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y = -1
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x = -1
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if self.state:
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while x is y:
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x = randint(0,2)
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if x is 0:
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for RGBStrip in self.effectRGBStrips():
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RGBStrip.RGB(255,255,0)
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if x is 1:
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for RGBStrip in self.effectRGBStrips():
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RGBStrip.RGB(0,255,255)
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if x is 2:
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for RGBStrip in self.effectRGBStrips():
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RGBStrip.RGB(255,0,255)
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self.state = False
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else:
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for RGBStrip in self.effectRGBStrips():
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RGBStrip.RGB(0,0,0)
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self.state = True
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time.sleep(0.01)
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# for overriding by the effect, when a strip is added
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def onRGBStripAdded(self,rgbStrip):
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return
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# for overriding by the effect, when a strip is added
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def onEffectParameterValuesUpdated(self):
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return
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